AI Insights · Timothy · April 2025
Top 5 Season Pass Games on iOS in Italy: Q1 2025 Performance
Explore the trends in revenue, downloads, and active users for the top five season pass games on iOS in Italy during the first quarter of 2025.
In the first quarter of 2025, the top five season pass games on iOS in Italy showcased diverse trends in revenue, downloads, and active users. Data from Sensor Tower provides insights into the performance of these popular games.
Pokémon TCG Pocket saw fluctuating weekly revenue, peaking at around $511K in early February. Downloads started strong with over 30K in late December, but gradually decreased to about 13K by the end of March. Active users remained relatively stable, averaging around 400K, with slight dips and rises throughout the quarter.
Royal Match maintained a consistent revenue stream, hovering around $200K to $250K weekly, with a slight dip in mid-March. Weekly downloads varied, starting at 13K and dropping to around 6K before recovering slightly to 10K by the end of the quarter. Active users showed a steady decline from 153K to 133K.
Candy Crush Saga exhibited stable revenue, ranging from $170K to $214K, with a peak in mid-February. Downloads decreased from 11K to 4.5K over the quarter, while active users remained consistent, fluctuating around 55K to 58K.
Brawl Stars had variable revenue, peaking at $284K in late December and maintaining around $115K towards the end of March. Downloads decreased from 14K to about 6K, while active users consistently declined from 680K to approximately 505K.
Gardenscapes saw weekly revenue ranging between $82K and $109K. Downloads started high at 25K in mid-January and decreased to around 10K by the end of March. Active users hovered around 40K, with minor fluctuations throughout the quarter.
These insights reflect the dynamic nature of the mobile gaming market in Italy, with varying degrees of engagement and monetization. For more detailed analysis, visit Sensor Tower.